February 22, 2010

Some perls of wisdom

That’s not a spelling mistake, I’m talking Perl the programming language.

I’ve known for a long time about Frozen Bubble, the excellent Bust-A-Move (puzzle bubble) clone written in Perl, but a search for other games revealed virtually nothing! This both shocked and saddened me: Perl is a great language for game programming. It might not have the compiled speed and efficiency of C, but as frozen bubble has shown, it’s perfectly capable of some 2D gaming action.

So with that in mind I aim to write a simple game in perl and SDL to fill the void.

What I’m aiming for is something based around parapper the rapper and horse racing. A wild combination, I know, but start simple and work up…

komakino @ 9:34 pm

May 17, 2009

GUI Programming in Linux: reprise

I may have been a little harsh on the GUI toolkits available in Linux. Yesterday evening I started playing with Qt4 and, while the moc is still there, it’s a very easy toolkit to use.

The moc (meta object compiler) is pretty unobtrusive and in fact it’s only a matter of calling qmake a couple of times to sort it all out. After that using Qt is very similar to the Java paradigm: extend a generic widget for the frame and then add a container widget to set a layout and add all other widgets to that. Adding a menu is just as easy (and in fact easier than it was with previous Qt versions).

It’s not as easy as Visual C++ but it’s not terribly difficult.

Filed under: musings
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komakino @ 10:30 pm

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