March 26, 2009

Retro Computing, #2 – Sinclair ZX Spectrum

A Spectrum

A Spectrum

Hot on the heels of the ZX81 was the ZX Spectrum – so named because it was now capable of better colour support than its predecessors the ZX80 and ZX81.

The Spectrum was one of the mighty ‘My first computer’ triumvirate of C64, Amstrad and Spectrum that hit the height of their popularity in the 80s. While technically inferior to both the Amstrad CPC range and the Commodore 64, the Spectrum still enjoyed huge success and a massive catalogue of games, including some homebrew games that are still being developed in 2009.
The Spectrum was released in 1982 an initially sported 16KB of RAM, which had become as much as 128KB by the time the final version, the +3 was released in 1987.  Output was by an RF modulator to allow the use of a regular TV as the display (which brought the cost down, compared to the Amstrad CPC which had a proprietary monitor) and input was initially by cassette tape, though floppy drives could be connected and the +3 had the same 3″ drive as the Amstrad CPC 6128 and 664.

The Spectrum held colour as an array, meaning that particular areas of the screen had a particular colour assigned to it. This conserved memory but lead to single colour sprites and colour clashes in arcade style games. Despite this limitation around 18,000 titles (not all of them games) were released for the computer and its hardware limitation meant that designers had to be creative with their programming, leading to games that are very playable.

Thanks to modern emulators available on Windows, Linux and Mac OS, which can recreate the Spectrum hardware in software, there is still a very active homebrew scene which still produces new games, some 28 years after the original launch.

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komakino @ 1:02 pm

March 21, 2009

Yesterday’s Tomorrow’s World, #2 – Gopher

Gopher was born in 1991 as a means of document sharing. It was popular with universities but was more or less obsolete by 1993, mainly because the world wide web was growing in popularity and did not have some of the restrictions that gopher had.

A second level menu on a gopher server showing a list of folders

A second level menu on a gopher server showing a list of folders

Unlike the world wide web with its HTML pages and mark up, links, pictures and videos, gopher sites were very plain to look at, and unlike the loose linking structure of the web, users had to navigate through a server-defined menu with a strict hierarchy to find a particular document. They used a text based menu for navigation which was defined by the owner of the server who chose what documents to make available. Documents were, in general, plain text although other file types, such as images, could be made available they were NOT embedded in pages as with the world wide web but instead just offered for download as standalone files, in much the same way as modern FTP sites.

Viewing a document in gopher.

Viewing a document in gopher.

Gopher stopped growing around 1993 for a couple of reasons. Firstly the University of Minnesota stated it would be charging licensing fees for its implementation of the gopher server, and secondly the world wide web with its much richer content was gaining in popularity.

There are still a number of gopher servers available in 2009. In fact the number of servers has grown from around 100 in 2007 to about 125 today. Most modern browsers can also navigate gopher services (except IE because it’s crap), so if you want a peek at the past, go to gopher

We’ve come a long way in 2 decades, haven’t we? :)

komakino @ 3:38 pm

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